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The gameplay can be summed up in one sentence: a falling music game with "piano" and "classical music" as the main axis. Simply put, the notes fall from the top of the screen, and at the point where they coincide with the judgment line, you press or long press the designated button to follow the rhythm.
The game mode is divided into three kinds: 1, TOUR, Standard Tour in the game is directly playable, including the light, normal, technical, master four different kinds of difficulty. It belongs to a breakthrough mode, each clear a song will unlock the next one. Only the master difficulty is required to clear all the technical difficulty to unlock. Every ten songs will appear a small level, and it will require you to complete the specified tasks, such as each song 5 stars to pass, and at the same time will also give the corresponding rewards, such as: piano or gold!
In the game master difficulty and technical is not similar, master's first song requires a total score of 963,000 or more, and miss less than 2, the last will increase the score requirements. Once you pass the level, you will get some [gems] as a reward.
In COLLECTION, you can collect all the music you unlocked in TOUR, you can find the song you want to play directly through the composer, and click on the composer's avatar to learn more about him.
LEAGUE, equivalent to a competition mode, the game list will show the top ten scores, a total of three different musicians, a new one will be updated every day, each taking the highest score final score. The scores of the three added together can move up to the next level if they can get to the top three in the ranking.
This three mode difficulty is not the same, but you can choose to play, and the higher your and level, the more extra points items.