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The main gameplay of the game is to hire and buy heroes from the store and arrange them on the board to fight. Each turn in the game starts with buying heroes from the shop. ①Countdown: Each turn in the game has 25 seconds of operation time for players to buy heroes, arrange their troops and configure their equipment. In the early stage, when money and equipment are small, 25 seconds of operation time is still relatively abundant. But in the later stages, players have a lot of money to repeatedly refresh the store, time is often more urgent, so it is best to memorize the quick key, see the heroes you want really too late to buy to lock the store, wait for the next round to buy again.
② Shop: Press the blank key or click the x icon in the lower right corner to open the store. The functions of the store interface from left to right are as follows.
Encyclopedia: You can check the specific information of heroes, alliances, and items.
Lock Store: Every turn, the heroes available in the store will be refreshed, if you don't want the store to be refreshed automatically, click the lock button. Usually when there is a desired hero too late to buy or not enough money, it will lock the store to stay until the next round to buy again.
Heroes: The middle position is the current heroes available for purchase in the store. The gold coins in the lower right corner of the heroes represent the purchase cost, and the icon below represents the alliance to which they belong, i.e. race and profession. In addition, players who have the same alliance or the same hero will also be marked at the bottom.
Refresh Store: As the name implies, it is to reset the heroes in the store, and each refresh costs 2 gold coins.
Upgrade: Spend 5 gold coins to get 4 experience value, each level up can send 1 more hero on the field, the maximum number of heroes can be 11 at the same time in the game. In addition to this ultraviolet, upgrading can also increase the chance of advanced heroes appearing.
③You can view the league information, damage output and equipment items you currently have.
④ Bench position, can hold up to 8 heroes, the number on the left represents the population limit and the current number of heroes on the field.
Item system
The item equipping system of "Blade Fighter" is very different from the previous self-propelled game.
One of them is that after completing the loot level, instead of randomly dropping equipment, there are three fixed choices at the end of the battle. After the battle, players have 15 seconds to choose, and if they don't choose the item within 15 seconds, the system will randomly assign the item to the player. In addition, if the battle is lost, the system will also randomly select an item for the player. The second difference is that there is a new category of gaining effect prizes. This type of prize does not need to be equipped to the hero, but will always be in effect once acquired. As shown in the picture below, the Siphon Soul Tube and Unstable Reactor will add buffs directly to the Warlock or Inventor on the field after being acquired. This type of prize will be represented by a square icon, and the number of units currently affected by the player will be displayed below the selection.