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After each game, the system will hand out a certain number of gun experience cards (when using full level weapons) to players based on their kills and damage in that game, and players will also receive a certain amount of experience value.
Multiplayer Mode
The multiplayer mode is a basic first-person shooter, similar to previous Call of Duty games on other platforms as well as older maps, and players can choose to play either ranked matches or general multiplayer matches in multiplayer mode. The game currently has 32 maps, which are chosen by the player before the game starts. They are Luxury Manor, Military Ramp, Crossfire, Nuketown-Russia, Nuclear Ruin, War Chest Mansion, Gulag, Tunisia, Desert Oil Factory, Gunfire War Zone, Above the Top, Forced Landing Battlefield, Death Cruise, Frontier Village, Killzone, Capture of Life Cargo 2019, Bloodbath Aviation Building, Desperate Mountain Forest, Wilderness Station, Hell's Cage, Melting Pot Factory, Hackney Warehouse, Shopping Center, Assault Training Ground Oasis Hotel, Marina Wine Town, Radar Station, Sudar Harbor, Aniya Forbidden Zone, Dock, Slum, and Monastery.
Classic
Classic Annihilation: Players need to kill enemy players, have invincibility time after respawn, fixed resurrection in their own base after death, the first team to reach 50 points wins. (For ranking match)
Random annihilation: Players need to kill enemy players and resurrect near their teammates after death, the first team to reach 40 points wins. (Applicable to ranking matches)
Point fight: The stronghold will appear in the map in a fixed order, occupy and hold the stronghold to gain points, every second you occupy the stronghold will gain 1 point, the first team to reach 150 points wins. (ranking match applies)
Classic Blast: A total of 4 rounds in a game, death will not respawn. Any team that wipes out the enemy, makes a bomb explode or defuses an enemy bomb wins. (For ranked games)
Multi-point occupation: A game is divided into two rounds, there are three strongholds A, B and C inside the map, hold the stronghold and kill the enemy, 75 points a game, in the middle will swap positions, the first team to reach 150 points wins. (ranking match applies)
AI mode: Classic annihilation where the enemy side is all AI, the amount of experience value gained is 90% less than normal mode.
Free Melee: Fight for yourself, the first one to reach 20 points wins, the top three in kills are the winning team.
Side by side combat: that is, 2V2, the first to win 6 rounds party wins, each round after taking damage does not return blood, the first to kill the enemy will get the round to win, if the time will not kill each other that is to open the account accounted for the point mode, the first to account for the point within the time will win, if no player successfully accounted for the point, then the time to the party with high blood to get the round to win.
Training ground: practice gun skills, unlimited ammunition.